Disegnare (Design) is the Italian word for drawing: here are some comercial concept pieces and paintings done while working with video game studios here in Austin.
I produced the Epic Mickey Logo used in a global marketing campaign for the game. At the right is the final Glendale (Bob Iger) approved version.
At right is examples of concept work Produced in Adobe Photoshop for John Cena's Fast Lane.
These are tielable texture examples for Disney Epic Mickey. Along with Sam Yeats, I was responsible for maintaining the game's visual standard on world textures.